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Rpg maker mv tilesets plugins
Rpg maker mv tilesets plugins









Setting icons on events through their notes referencing pictures in the pictures folder. Commands to change colors and size during the game. Configurable minimap size, automatically scales any map icons, as well as the minimap to fit the chosen size in pixels, whether its too big or too small. Default color control of the background, collision map, player, and border. Full collision map, adaptable even to randomized terrain. Hotkey setting for toggling Player Follow Mode. Hotkey setting for enlarging map temporarily. If you use Terrain Map mode, initial load can take a couple minutes or so depending on how many tilesets there are, but Only on First load, all future loads are fast as normal, for all your tilesets are cached in the Data folder in a text file called ColorStorageRepository.txt, you must delete this if you change your tilesets in any way for accurate colors. !Important to Know About Terrain Map Mode! Exploration Map Mode, map is drawn as you explore it, and is memorized for when you return to it. More ways of displaying icons on events such as Dots, Square, and even the events own texture. Auto Terrain Map Mode: based on users tilesets. Option to Draw Parallax in the place of the background color.

rpg maker mv tilesets plugins

Picture Map Mode, builds a detailed picture of the map for use as the minimap. Map Book of every map you've been too, as well as the explored areas if Exploration Mode is on. Tested and working with the 3D environment of :Ī straight forward, optimized minimap plugin for RPG Maker MV and MZ, made during development of Knight of the Celestial, along with more advanced features. Screenshots and videos taken while using random maps generated by:











Rpg maker mv tilesets plugins